
Sekkei Consultancy
PC gaming has gone mobile, but most UI design hasn't caught up.From tiny 6pt fonts to busy screens that overwhelm players on a 7-inch display, poor UX is the main reason players drop promising indie titles on handhelds.
Sekkei means to plan with purpose.
We bridge the gap between
PC-first development and the Handheld-first reality.
We provide rigorous, hardware-native audits to ensure your game
is a joyful experience, rather than simply being 'playable'.
Focus: Core playability and 'Green Check' readiness.Scope: 10-point analysis covering font legibility, basic controller mapping, and UI scaling.Deliverable: A concise summary report with a "Pass/Fail" checklist and critical fix recommendations.Best For: Early-stage prototypes or solo indie devs on a budget.Starting from £500
Focus: Comprehensive player experience and hardware optimisation.Scope: Detailed breakdown of input ergonomics, advanced UI scaling, and battery/performance stability on
a Z1 Extreme chip / NS2.Deliverable: A 15-20 slide PDF deck featuring
'Problem vs. Solution' mockups and actionable developer insights.Best For: Funded indie studios preparing for a major handheld launch.Starting from £1,500
We don't use simulators.
To ensure 100% accuracy, every audit is performed on native retail hardware to catch the UX friction points that emulators miss.Lenovo Legion Go: Testing for high-resolution (QHD) UI scaling and Z1 Extreme performance optimisation.Nintendo Switch 2: Ensuring compliance and legibility for the world's most popular handheld platform.
Visual Fidelity & Scaling: We analyse font sizes and HUD elements on the Legion Go’s 8.8" screen and the Switch 2’s display to ensure zero eye strain.Input & Ergonomics: We evaluate how your game handles different grip styles and button layouts, ensuring the controls feel 'native' to the device.Optimisation Check: We test performance at various power levels (TDP) to ensure a stable, battery-friendly experience for players on the move.
Whether you’re polishing a prototype or preparing for a Switch 2 release, don't let poor UX hold your game back.Drop me an email at [email protected] with a brief overview of your project and your target hardware. I typically respond within 24 hours.All audits are invoiced accordingly.